The Point-and-Click Generation Goes to the Library: How Academic
Libraries Adapt to Changing Expectations
Barbara Fister
Linfield
College
McMinnville, Oregon
June 3, 2004
Abstract: Umberto Eco once described two kinds of libraries: one designed to hide books and discourage readers, and another that makes discovery an adventure. Current perceptions of academic libraries and of student research habits seem to mirror this dichotomy. Though a controversial article in The Chronicle of Higher Education suggested many academic libraries were "deserted," building projects have not declined, and on many campuses, the library has gained new prominence as a site for learning. While some studies suggest undergraduates use the Web for most of their research, others report traditional print materials and face-to-face reference help remain important. What are we to make of these conflicting views? Drawing from interviews with students, national surveys on how students use libraries and the Internet, and on what we know about the challenges of undergraduate research, we'll explore the place of the library in higher education and what the library as a place means to our students.
In a speech
given at the opening of a library in Milan back in 1981, Umberto Eco started out
by asking the simple question: what are libraries for? Though he posed that
question before the Internet had altered the information landscape, it's a
question we ask ourselves often, sometimes defensively. The identity of the
library - and what it's good for - is changing as electronic sharing of texts
changes the ways people seek and use information. Yet in the past four or five
years we've seen signs that the library has an enduring purpose and presence as
a physical place. Today what I'd like to do is examine what we know about our
students' perceptions of research and try to see these places as much as
possible from their perspective - and to think about ways academic libraries are
making themselves more accessible to their target audience.
We all have
feelings about libraries – one hopes mostly positive ones. In Umberto Eco's
discussion of what libraries are for, he contrasted two kinds of libraries—one
is a "huge nightmare" with many rules including these:
Though this
may to reduce complaints about libraries to the absurd, I see hints of my own
library in this nightmare. Our students, for example, find the catalog difficult
to use and wish we were open when they're wide awake - at three a.m. On the
other hand, we long ago conceded on the refreshment issue, and we have no
shortage of toilets.
To this
nightmare library, Eco contrasts a better version, one that provides a universe
on a human scale, a library where the reader can wander at will through the
stacks, where there are comfortable armchairs, espresso is served, and
accidental discoveries are encouraged. "This sort of library is made for me. I
can pass a whole joyful day there . . . This way, a library is an
adventure" (59).
A few years
ago there was a controversial feature in The Chronicle of Higher Education
with a vivid graphic of students fading away in the stacks. The headline was
alarmist: "The Deserted Library." Many of us looked around and said "not my
library." But there's no arguing that more information provided by libraries -
or simply available on the Internet - is available from outside the library's
walls and many of the questions that used to be asked at reference desks are
answerable online.
Interestingly, since the article was published, book circulation is on
the rise in all types of libraries and library construction and renovation has
not declined. To introduce an online colloquy on the deserted library issue the
reporter, Scott Carlson, posed these questions, ones still worth asking
ourselves:
The year
after that Chronicle story ran, several large-scale studies were
published that attempted to answer that first question: what effect has the
Internet had on students. One for OCLC was conducted by Harris Interactive; over
1,000 students were surveyed. Another by the Pew Internet and American Life
Project was conduced by a University of Chicago team; over 2,000 students were
surveyed, others observed at ten Chicago institutions using ethnographic
methods. Finally, a study conducted by Outsell for the Digital Library
Federation and the Council on Library and Information Resources surveyed over
3,000 students and faculty.
These studies
suggest that though we all hear claims that students only use the Web, the
research does not bear this out. Among the somewhat surprising findings of these
studies are these points:
Findings from
smaller-scale studies fill in some of the details and offer a more intimate
glimpse into student perspectives. Barbara Valentine's work with undergraduates,
teasing out their values through focus groups, told us there is a utilitarian
aspect to research - students will look for the most efficient route to
completing research tasks. In some sense this is not news to any of us - but
what is new is the reasoning behind it. It reveals something we need to bear in
mind: the messages we send through assignments will be closely read. What we
don't require will naturally get less effort than that which we explicitly do.
It's unreasonable to expect students to do work simply because, in some vaguely
articulated way, "it's good for you" - or for them to infer without direction
what is good for them.
Philip Davis
and others at Cornell examined research paper bibliographies from 1995 to 2001
and found - surprise, surprise - that students couldn't be counted on to cite
scholarly sources unless they were told they had to. Not only do you have to say
"you must use quality sources," you need to explain what that
means.
Vicki Burton
and Scott Chadwick surveyed students in a quantitative study to find out how
they chose sources. They learned that the traditional research paper assignment
is still ubiquitous, that most students use both print and Internet sources, and
- in their research population of over 500 students - that the percentage of
students who only use library sources is the same as those who only use the
Internet (quite a different result than the Pew study). Students with training
in evaluating Web sites are less likely to use them as sources than those
without training. And finally, they found that though student do evaluate their
sources, they don't invest as much commitment to those choices as do experts -
that, rather than a courtship between writers and their sources, it's more of a
one-night-stand - which, given Valentine's findings, is not really
surprising.
A dozen years
ago I interviewed a small number of students about their research processes. I
wasn't satisfied that the process librarians typically described - moving from
general to specific, from encyclopedias to books to articles and so forth - had
anything to do with reality, and I was curious how writing and library research
intersected. The students I interviewed told me that finding a focus is a
time-consuming and tricky part of the process, that finding tools aren't always
the best route to good sources, that browsing and tracing cited works play an
important and often overlooked role, and that the entire process of research and
writing is recursive and interconnected, not distinct and separate stages. I
recently used the same script of questions and interviewed another group of
students to see if the process has fundamentally changed since the Web and the
multitude of online subscription sources have come on the scene. Though I
haven't finished coding these interviews, I'm struck by how little the process
they describe has changed, even though the tools have. Students often expressed
strong preference for books and journal articles over Web sources, though for
some projects the web provided just what they needed. They sometimes used the
Web in the initial stage of topic formulation and then abandoned it. They
typically used browsing and tracing citations with more confidence than database
searching. And they printed out every source they used - or used book darts or
sticky notes to keep track of parts of books. They needed hardcopy to jot on,
mark up, tag, and physically sort into categories in order to use their sources.
They used quite elaborate coding techniques to keep track of what was important.
And, consistent with Davis's findings, they were very much guided by their
professors' prompts.
In short,
these smaller-scale studies suggest that faculty, indeed, are key to drawing
students into the library because students do research in response to faculty
cues. It may be the case that faculty in the disciplines need to rethink their
assumptions, given students now arrive at college far more familiar with
searching the Web than with searching libraries, and given the greater diversity
of materials available will have to be more explicit about what constitutes a
good source. But I'm not sure that faculty have to bend over backwards to
persuade students to use the library instead of the Web. What they need to do is
something that has always been needed - to help students read all texts more
critically and to understand the purpose and the process of research as a form
of discovery. We observe students struggling to find and use information;
faculty often only have the results to work with. If we combine forces we should
be able to come to a better understanding of what's really going
on.
Now that
third question that Scott Carlson posed: "In the information age, what is the
role of the college library, traditionally the intellectual and social heart of
campus?"
To tackle
that one, let's return for a moment to Eco's library - not the nightmare, but
the one that is an adventure. Like Eco, our students want to have refreshments
as they use the library, they want to be comfortable, they want to be able to
browse freely (both online and in real space), something particularly important
to undergraduates because they can't seek information they don't know exists and
don't know enough about their topic to give it a name. Browsing gives them a
chance to scope out the possibilities, to dabble, to explore, to make unexpected
discoveries.
Libraries as
places speak to those who use them. Their architecture is calculated to express
something to the reader about their relationship to the library and what it
contains. In the great nineteenth century libraries, the message was "come
inside if you want to be improved." They were public, they were democratic, but
they were also monumental, civic statements about an ideal of learning. They
dwarf the reader and evoke greatness by using architectural motifs from a
classical era or reminiscent of a cathedral.
The New York Public Library's Fifth Avenue
building is a civic monument framed by rather arrogant-looking lions, but
they have become domesticated over time, and the imposing steps leading up to
the front door are a favorite picnic spot for those who work in Midtown
Manhattan.
The Suzzallo
Library at the University of Washington uses a different language - an
ecclesiastical one. The library suggests readers are part of a Western
tradition, and the reading room looks like the nave of a Gothic cathedral,
telling the reader that they are engaged in something spiritual and
significant.
The new Seattle
Public Library is a daringly different building that nevertheless is
designed to send a message. In this design, the books shelved as a single
sequence, a unified spiral of knowledge; the reference and public computing
areas are the "mixing chamber" - where interdisciplinary knowledge can come
together and librarians can collaborate with researchers.
Chicago opted
for another approach when they opened the Harold Washington Library
Center in 1991, the largest public library in the world. This traditional,
massive building evokes nineteenth century libraries and was chosen, according
to one of the committee members reviewing proposals, because it was the only
design submitted that looked like a library.
One way
libraries have adapted to change is to include more technology. This is in part
because so much of the library is only available now through computers, but is
also a recognition that libraries are places where working on computers makes
sense. It's part of the library's tradition to be a place where people spend
time together even if they're working alone on various projects. In fact, modern
"information commons" sometimes look very much like traditional reading
rooms - long ranges of desktops, designed for individual study in a common
room.
The
technology that some believed would replace libraries has simply moved
into the library. (The fact that Marquette University, when
it built a new library, intentionally left the books in another building is an
interesting riff on this idea; technology presumably supports learning; books
are simply inventory.) In a recent Library Journal feature, "Library
2.0," Andrew Albanese commented on the popularity of information commons in
academic libraries. "Thanks to new, technology-driven models, more and more
campus libraries offer a mix of traditional resources, technology, instruction,
and collaborative and social space. They serve an ever-expanding role in
supporting an institution's curriculum."
Though this
is true - on our campus computer labs in other buildings have been closed due to
lack of traffic; students want to do their computing in the library - I'm not
sure it's still "technology driven" I'd rather reconceptualize this
"commons" as Scott Bennett does in a recent CLIR report - as a "learning
commons." Even before computers, the library was the intellectual common ground
of the institution, where the knowledge of all disciplines meets and mingles,
ownership dissolves, boundaries fall away - and learning has always been what
libraries are for.
Fundamentally, learning isn't about use of tools, it's a social
experience. We should make it easier for our students to conceptualize research
as a social act, not simply manipulating inert bits of information and
documenting where those bits came from. It's important when we draw them into
research that we don't send the wrong message - e.g. that research is
transcription - because they will take the message to heart.
The concept
of an information commons is centered on tools and specialists; the learning
commons concept is focused on social needs and is student-centered. One library
director Bennett interviewed said about his library: "It's the most democratic
building on campus, and if it's grand and awe inspiring and at the same time
warm, comfortable, and inviting, it makes a tremendous statement about how the
college feels about learning and teaching." This reminds me again of Eco's
library-as-adventure. It's the universe, but on a human scale.
Certainly Linfield College has drawn on this social perspective in their new library. There are long tables for quiet study, places for group work, and comfortable seating - even a fireplace! Clearly, though technology is present, at Linfield the library is about learning.
What we want
to do with our libraries is make students comfortable with this strange, hybrid
print and digital world of ours by incorporating some of the traditional
messages of past libraries - the ones Barnes and Nobles has used to such great
effect in their bookstores - with the technology our students need, We want to
do it in a way that says to students: this is a place you want to be. This is
yours. You have citizenship in the realm of knowledge.
A couple of
weeks ago when I was working at night in the library and the place was buzzing
with students talking, studying, playing games, playing with databases, eating,
yawning, writing, reading, and doing many of these things more or less
simultaneously, I was thinking about how odd it is that research papers, which
are very hard to write well, remain the most commonly-assigned writing genre in
colleges. And how seriously, even grimly, they go about it. Research is not
play, it's hard work. And moreover, it's work that has rules that, if you break
them, you'll find yourself in deep trouble. Though students often get excited
about what they're learning through the process, when it comes to writing it up
they tend to shut down, lose some of that enthusiasm, think in fact enthusiasm
is out of place and inappropriate. This seems all wrong, since research is
really a kind of formalized fooling around. At its best and most creative, it's
playful.
In the print version of the Oxford English Dictionary, the word "play" occupies over ten pages of definitions and examples. The meanings of the word include "freedom or room for movement," "to ridicule or mock," "to set in opposition," and "mimetic representation of some action." To play is to exercise freedom, to perform, to engage in games.
Thinking
about that, I started to read what anthropologists say about play and found one
of Gregory Bateson's Metalogues - short imaginary dialogues that explore some
cultural subject. One, "On Games and Being Serious," is a dialogue between a
father and daughter.
"Daddy, are these conversations serious?"
"Certainly they are."
"They're not a sort of game you play with me?"
"God forbid . . . but they are a sort of game we play together" (14)
Here I
thought of how like helping students learn to do research this is - a joint
effort between two people who aren't exactly equal but who are both involved,
both learning. They play the game together. It's serious, but not
entirely.
Later in the
Metalogue the daughter says "People who cheat just don't know how to play" (14).
This struck me as a really good way of looking at student problems with writing
research papers. Plagiarizing students often simply do not understand the rules
(which are complex). They think research is all about getting other people to
say what you want to say and making sure you give them credit. Though they may
be pretty good at "playing the game" as they understand it, they're not having
much fun. They're too busy trying to follow the rules. Bateson's metalogue goes
on with the daughter saying,
"Wouldn't it be a good thing if we had a few more rules and obeyed them more carefully? Then we might not get into these dreadful muddles."
"Yes. But wait. You mean that I get us into these muddles because I cheat against rules we don't have. Or put it this way. That we might have rules which would stop us getting into these muddles - as long as we obey them."
"Yes, Daddy. That's what the rules of the game are for."
"Yes, but do you want to turn these conversations into that sort of a game? I'd rather play canasta" (18).
Learning to
do research is more than learning a set of rules or mastering technologies. It's
learning to play with ideas with some degree of freedom. It's pushing an idea
beyond the known into the unknown. It's risk-taking, not rule-following. And it
is fundamentally social, open-ended, exploratory. As another cultural
anthropologist, Clifford Geertz, has said, the function of play is
interpretive.
This need for
social space, for places where people can interact with ideas, has architectural
implications. A new building has
just opened on the MIT campus. It's not a library, it will house computer
science and artificial intelligence labs, the information systems program,
and the philosophy and linguistics departments, but it made me think about
library spaces which are also a kind of lab and classroom. The architect, Frank
Gehry, said to a New York Times reporter it "looks like a party of
drunken robots got together to celebrate."
This building
is designed to be playful and to encourage flexible use of common space for
collaboration and social interaction in order to foster new ideas. The new
design incorporates lots of common space and transparency among offices to
encourage interdisciplinary collaboration.
It is in part
a response to a student life report that MIT had too few places to interact and
that computer clusters were being used social spaces. Interestingly, technology
per se is little in evidence. There are no massive computer labs - everything is
wireless and according to one architectural advisor, "the better technology
becomes, the less obtrusive it is.It's built "around people, instead of around
technology" (Chronicle, A30). The interior spaces are designed to enable
unexpected views and to bring people together.
The
place for this kind of playful interaction is the library, where
technology and texts can be turned loose with students in ways that
encourage them to interact not just with each other but with ideas.
Philosopher Michael Oakshott described knowledge this way:
"...we are the inheritors, neither of an inquiry about ourselves and the world, nor of an accumulating body of information, but of a conversation, begun in the primeval forests and extended and made more articulate in the course of centuries. It is a conversation that goes on in public and within each of ourselves . . . And it is this conversation which, in the end, gives place and character to every human activity and utterance" (490-91)
Libraries are great places to learn how to participate in that conversation.
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